Telltale Terrain

Telltale Terrain is a fully modular terrain system intended for use in Tabletop Role Playing Games. The system is built with a hexagonal grid in mind and can be reconfigured as needed.

Each piece was designed in Blender by me and is fully 3D printable and hand-painted. This allows the system to be more accessible and customizable.

Process

Problem to Solve: Existing terrain systems for table top role-playing games exclusively use square tile set-ups which excludes use in games that use a hexagonal grid system.

Solution: Telltale Terrain is a terrain system built around hexagonal grids for use in table top role-playing games. The pathing system is built around the corners of the hexagon to ensure that pieces can be easily lined up to match any configuration. The entire system is fully modular allowing it to be used to create any kind of scene necessary as well as allowing for pieces to be swapped out for changing scene needs.

Research: Most of my research was in learning Blender however, I did spend significant time learning about other existing modular terrain systems and 3D printing techniques.

Timeframe: 10 months: September 2025 – June 2026

Solo Project: with some advice on Blender by Davin Spridgen

Tools: Blender, Bambu 3D Printers, hand-painted, motion video made with illustrator and aftereffects

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